Make sure to make your mice make the stuff that makes your hypothesis correct.

This is a prototype! If you like it, let me know.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(9 total ratings)
Authorcryy22
GenreSimulation, Educational, Puzzle, Strategy
Made withUnity
TagsClicker, Difficult, Economy, Idle, Incremental, Minimalist, Survival Horror

Download

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Click download now to get access to the following files:

gods_experiment-0.6-webgl.zip 9.8 MB

Development log

Comments

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(+1)

Any more Dev coming at all?
Was nice when it came out

working on my other game at the moment but i will probably come back to this at some point

Well, miss it
But good luck on your other title

(+1)

Great Game :D The order of the levels is great and eases you into the game. Lots of mental math to keep track of. On the last level I had to pull out a calculator to check if I would make it.

thanks for playing!!

(+4)

Really enjoyed this game. There's something off about the math though. Often, at high worker counts, even though I have much more production in blue stuff than consumption (calculated via blue bar production / 4), my stores are stuck around 0.

hrm yeah that’s weird. i have a theory of why that might be, the game probably doesn’t let you make more than 1 resource per frame right now. i’ll fix and update when i get a sec

(+1)

just pushed an update fixing this, nice catch and thanks for reporting

(+2)

Thanks, this made da really real deal much more manageable.

(+2)

This is amazing. Love the balancing of efficiencies. The last one is legitimately really hard, I only got to 153 whirligigs by the end of day 30. after a while I realized it was much more important to keep scaling up your workforce though.

ty for playing! yeah your analysis is absolutely correct

(+1)

On a new try, finished the game! With 539 mice, on day 26 or 27.

(+1)

heyy great job, congrats! i’ll add the time of completion to the end of game stats screen when i get a chance.

(+1)

Is that Jeffy?