GGv0.29 ~ decks n' discards


howdy friends! this week’s update introduces something a lot of players have asked for: being able to see which cards are left in yer deck.

deck n’ discard piles

when makin’ a plan during a battle, one of the most valuable bits of information is which cards are still in yer deck and could be drawn next turn, vs. the cards that are in yer discard pile and you won’t be seein’ anytime soon.

now, the deck n’ discard pile – previously offscreen – are exposed in the preparation phase screen. just click ’em to see which cards are still in there, pardner.

changelog

  • added deck and discard piles to battle preparation screen
  • added some pop-ups for wishlisting and the discord
  • cards now tWiRl a lot
  • fix: player can no longer go into debt with “Pay for Play” card
  • fix: game progresses normally when a whole enemy squad is defeated with direct damage cards like Pay for Play and Spirit of Cigar
  • fix: “movable” is disabled when a card is selected (no accidentally moving a mercenary while trying to play a card on them)
  • balance: made “regular” and “rugged” a little more difficult by removing total number of tries
  • fix: removed some really long varmint names that broke the UI
  • varmints with no affordable promotions can now be selected so their promotions can be viewed
  • re-scaled the volume sliders to be less loud overall

thanks fer readin’, and thanks fer playin’.

-cry

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