v0.11 (2023-02-23) — now more legible


small update this time around, have some day job stuff i need to get off my plate, but the show must go on!

  • added an easier to read font for important text (card text, class descriptions, etc)
  • added class colors to nametags
  • boss enemies now have nametags (sorry bosses)

see you next week pardners.

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Comments

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Sorry it took so long for me to play the updated game, I really like the direction you took with everything.

Something that stands out to me is the reset between rounds, it makes a run feel less polarizing and more balanced; Like you don't instantly feel like your squad has "made it" or not.

The classes affecting the card pool is a very interesting and good take as well.

(+1)

hey Bel! its always nice to hear from you and thanks for playing as always. really glad you like the new incarnation of the game! i agree the reset between nights helps to smooth out the progression and make runs less feast-or-famine. i basically stole that idea wholesale from my favorite game of 2022, slice + dice.

it’s been a struggle this week finding the time and the energy to work on the game, but hearing from you is always motivating, so thanks ^^