v0.12 (2023-02-22) — three (3) new classes
this update adds three — yes THREE — new classes to the game:
- 🏹 hunter
- 🔫 gunslinger
- 🏋️ gym rat
each of these classes also introduces a new mechanic, which i don’t want to spoil! so, i’ll leave you to play with them and figure them out.
sorry
two weeks ago i said i’d be back on the weekly release cadence but i lied. most of last week i was in a different city, traveling for my day job, and between work and after-hours social stuff i really didn’t have the energy to add anything worth releasing. but i’m back in the groove now and should be able to keep the weekly cadence going for a while. case-in-point: i pushed the latest build (the one i’m writing about now) less than 24 hours ago and i already have something really good for the next release!
a word of warning
this build is TOUGH. it might actually be the toughest build of this game yet. after a great convo with @KingOfDeadlands on twitter i’m starting to understand just how frustrating it can be when you’re working towards an interesting synergy, but one small slip blows up the whole thing. just want you to know that i understand and i think i have a good solution for this that also won’t compromise too much on the difficulty level — you’re supposed to be the underdog, after all.
changelog
- added hunter, gunslinger and gym rat classes
- added stalemate resolution systems
- force-rotate if units haven’t rotated for a while
- the player loses if they reach a stalemate where neither side is getting worse off after a long time. this should be extremely rare and most players will probably never see it… but it does have its own end-game message.
- characters that often get stuck have “last resort” behavior in certain circumstances
- bug fixes, minor UX changes
feedback
as always, i’m really interested in feedback while this game is still coming together. if there’s something that’s bugging you about the game please let me know, either in the comments here, on twitter or on discord (cryy22#0022).
~~~ THANKS for PLAYING ~~~
Get Gulch Guardians
Gulch Guardians
cute + tough card tactics autobattles
Status | In development |
Author | cryy22 |
Genre | Strategy, Card Game |
Tags | autobattler, Classes, Cute, Deck Building, Roguelike, Singleplayer, Tactical, Turn-based |
More posts
- GGv0.39 ~ 6 new jobs + more stuff i forgot54 days ago
- GGv0.35 ~ continuityOct 17, 2023
- GGv0.34 ~ floatin'Sep 19, 2023
- GGv0.33 ~ hold up... let him refactorAug 24, 2023
- GGv0.32 ~ cards? yeah. i sling thoseAug 07, 2023
- GGv0.31 ~ it's a new dawn, it's a new dayJul 24, 2023
- GGv0.30 ~ get ledger'dJul 07, 2023
- GGv0.29 ~ decks n' discardsJun 26, 2023
- GGv0.28 ~ check the deckJun 18, 2023
- GGv0.27 ~ the "bare minimum" updateJun 12, 2023
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